Employee App - Proof-of-Concept Product Design

An iPhone app to help employees navigate stress and fatigue.

Screen Captures of example project

Challenge

  • The Client desired a proof-of-concept to present to prospective investors of an employee iPhone application to help employees navigate stress and fatigue. Started with a bullet-point list of twelve high-level concepts, while incorporating the consumerization of enterprise technology (with a warm & fuzzy design style).

Solution

  • Strategized workflows for each persona to efficiently use the application
  • Designed initial drafts of branding concepts and graphical assets
  • Created over 120 high-fidelity screens as an interactive proof-of-concept

Deliverables

  • Ideation & Brainstorming
  • User Experience (UX) Strategy
  • UX Design & Product Design
  • Workflow Diagramming and User Flows
  • Wireframing and Interaction Design
  • Information Architecture
  • Scrum User Stories (Specification Documentation)

Garofalo UX
People.   Place.   Processes.   Purpose.